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A Calming Melody

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Devlog

  • It's Done. ...for now-
    November 11, 2024 by atlas-starz#dev log, #game design
    When it came to the final stretch of finishing this project before its decided deadline, a complication that’s pretty hard to plan for put in a hitch in the progress… I got sick. Not the sick that... Continue reading
  • Starting to See the Finish Line (Beta Build)
    October 23, 2024 by atlas-starz#game design, #dev log, #beta build
    One of the first things I wanted to add to give the game a bit more polish was a main menu. I designed it inside of Unity using its built in UI elements, and coded a script to manage all the buttons... Continue reading
  • Adding a Melody ( Alpha Build )
    October 09, 2024 by atlas-starz#Game Design, #Dev Log, #Alpha Build
    The first thing I realized was that my game needed its core gimmick implemented. The lute had to actually play, and for that, I needed to make some music. I’ve never made music on a computer before... Continue reading
  • Starting with a Protoype
    September 25, 2024 by atlas-starz#Game Design, #Dev Log, #Prototype
    My design journey started as most of my game projects do, by messing around in a game engine. Before I even cemented the idea for A Calming Melody, which didn’t even have that title at the time, I w... Continue reading
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